THE FIRST 64DD GAME PROTOTYPE DUMP RELEASED

Published on 20 Jun 2020


Oh boy. We have finally found our first 64DD game prototype from a blue disk, thanks to Andrew E., and on top of that, it’s a first party one!

That’s right, we now have a prototype of Mario Artist Paint Studio, dated 1999-02-11, which is about 9 months before the final build of the game.
It has quite a bunch of differences, with the inclusion of the cut flyswatting Gnat Attack minigame, but we have a video from Hard4Games giving you an overview here:
https://www.youtube.com/watch?v=DVYbGPJ5AN4
This prototype is however pretty buggy, and needed a little bit of time for fixes, which Zoinkity (mostly him) and I handled.

You can download this prototype in the Development Games page. It will have the original dump, alongside a playable fixed version.
Because of this prototype, I needed to update 64DD emulation to fix problems, therefore a new version of Project64, required to play the prototype, is now available in the Downloads page. For the first time in a while, this is a custom build with changes that aren’t merged officially.

I am also happy to tell you that a new version of the 64DD Disk Dumper is now available, version 0.80 will now recognize disks that don’t have a proper system area setup, and will now dump the disk using available information from the disk.

Have fun swatting some flies!