Published on 21 Mar 2019
In light of recent updates from GLideN64, Sim City 64 is now working at playable speeds in HLE.
So I have updated Project64 to include the new plugin build and fixed RDB file from clumsy errors in my part.
These are the only changes in the build, the main EXE is still the same (as I did not feel a lot of changes were made for it).
Have fun with Sim City 64!